Transcript Kevin: Hey, everyone. Welcome to Arcadology, a podcast focused on video game history and design. My name is Kevin, and today is part two of my interview with David Fox, formerly of Lucasfilm Games. His most recent project, Thimbleweed Park, is available now on many platforms. Let’s get into part two. You were, was […]
Podcast Listen in iTunes. Transcript Kevin: Welcome to Arcadeology, a podcast about video game history and design. I’m Kevin and today we are speaking with industry veteran David Fox about his time at Lucas Film Games, his exploration of immersive entertainment, and his reunion working with his old Lucas Arts crew on Thimbleweed Park. This […]
Podcast Tracscript Kevin: Hey everyone welcome to Arcadology, a podcast focused on video game history, and design. My name is Kevin. Today we are speaking with video game trailer editor, M. Joshua Cauller who has edited trailers for games such as That Dragon, Cancer, and Darkest Dungeon. Before we get to that, some announcements first, […]
We spoke with Adam Dolin, narrative designer for the new God of War game, about how he got his start in the video game industry as well as his work on the game. There are minor spoilers for God of War in this episode.
Moral Panics. Often they are the result of a rage against something that is misunderstood, frequently perpetuated by those that would stand to make a profit. In this episode we speak with Phil the Conquistadork about moral panics and specifically, the Satanic Panic of the 1980s
We speak with Dylan, AKA Belmont Boy about his video game modding and his project Ultimate Skyrim, a massive modpack for the Bethesda game Skyrim that redefines how you play the game. Belmont Boy YouTube: https://www.youtube.com/belmontboy Twitter: https://twitter.com/Belmont_Boy Reddit: https://www.reddit.com/r/ultimateskyrim/ Arcadology YouTube: https://www.youtube.com/arcadology Twitter: https://twitter.com/Arcadology